GTA 6 digital pre-orders reportedly almost reach 8m ahead of launch

“Grand Theft Auto 6 has reportedly accumulated an estimated 7.71 million digital pre-orders approximately two weeks before launch, with potential revenue reaching $751 million,. The figures are based on…”
The figures are based on the company's modelling of consumer activity and have not been confirmed by Rockstar Games or parent company Take-Two Interactive. Play. Station 5 accounts for 74% of the estimated pre-orders, representing approximately $559 million in projected revenue.
Xbox Series X|S makes up the remaining 26%, equivalent to around $192 million. Sensor Tower'sdata does not establish a definitive reason for the difference between the platforms. The majority of customers have also reportedly opted for the more expensive edition.
Earlier. Sensor Towerestimates indicate that 89% of pre-orders were for the $100 Ultimate Edition, while 11% selected the $80 Standard Edition. The split was broadly similar across both platforms.
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The estimated pre-order figures also place GTA 6 ahead of Call of Duty: Modern Warfare 2, with. Sensor Towerreporting a 148% lead at the equivalent point before launch. However, the comparison covers US digital pre-orders only and excludes physical sales.
Sensor Towersenior vice president and Video Game Insights general manager Karl Kontus estimates that GTA 6 could reach approximately 25 million pre-orders by launch, rather than the 40 million or more associated with a typical pre-order trajectory. He has suggested that demand is unusually concentrated in the pre-launch period.
Kontus also referenced Cyberpunk 2077, which recorded eight million publisher-confirmed pre-orders before release. His projection of approximately $2 billion in GTA 6 pre-order sales by launch remains an analyst estimate.
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